EB1-01-C - Nappa // Yamcha, Wolf Fang Pitching Fistball
Visuel
Nappa // Yamcha, Wolf Fang Pitching Fistball
EB1-01-C
Description
LEADER : FACE
Activate : MainOnce per turn Add 1 card from your life to your hand : Play up to 1 <Saibaiman> card from your deck, then shuffle your deck.
Awaken When your life is at 4 or less : You may switch up to 1 of your energy to Active Mode, play up to 2 <Saibaiman> cards from your deck, shuffle your deck, then flip this card over.
Awaken When your life is at 4 or less : You may switch up to 1 of your energy to Active Mode, play up to 2 <Saibaiman> cards from your deck, shuffle your deck, then flip this card over.
LEADER : DOS
AutoOnce per turn When one of your red <Saibaiman> cards is KO'd, you may play that card from your Drop Area with its skills negated for the turn.
Activate : Main You may choose 1 of your red or green <Saibaiman> cards and KO it. If you do, choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the turn.
Activate : Main Choose up to 9 of your red or green Battle Cards with an energy cost of 1 and they get +11000 power for the turn.
Activate : Main You may choose 1 of your red or green <Saibaiman> cards and KO it. If you do, choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the turn.
Activate : Main Choose up to 9 of your red or green Battle Cards with an energy cost of 1 and they get +11000 power for the turn.
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Autres versions
Cette carte est disponible en plusieurs versions. Il peut s'agir tout aussi bien de versions au design alternatif que de versions brillantes (aussi appelées foil).
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